Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Wayne Bluit's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Switched to Merchant (Broker). |
4 |
31 |
Smuggle illegal items onto a planet. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
A good deal ensures Wayne Bluit is living the high life for a few years. |
6 |
35 |
Continued as Merchant (Broker). |
7 |
39 |
Continued as Merchant (Broker). |
7 |
41 |
Wayne Bluit's business or ship thrives. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |