Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
33 |
Continued as Drifter (Barbarian). |
4 |
36 |
Webb Walsh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
36 |
Became a Scout (Courier). |
5 |
40 |
Perform an exemplary service for the scouts. |
6 |
40 |
Continued as Scout (Courier). |
6 |
41 |
Spend several years jumping from world to world in Webb Walsh's scout ship. |
6 |
44 |
Forced to muster out. |