Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
3 |
25 |
Continued as Navy (Flight). |
3 |
27 |
Wendell Andrews join a gambling circle on board. |
3 |
29 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Flight). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Betrayed by a friend. One of Wendell Andrews's Contacts or Allies betrays Wendell Andrews, ending Wendell Andrews's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Prisoner (Fixer). |
7 |
38 |
Disgraced. Word of Wendell Andrews's criminal past reaches Wendell Andrews's homeworld. |
8 |
39 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
43 |
Make friends with another inmate; gain them as a Contact. |
8 |
43 |
Promoted to Prisoner (Inmate) rank 1. |