Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Weowa Ewaka learn something Weowa Ewaka should not have – a corporate secret, a political scandal – which Weowa Ewaka can profit from illegally. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Switched to Citizen (Colonist). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Weowa Ewaka Weowa Ewaka's job. |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
27 |
Failed to qualify for Free Trader (Merchant). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Scout (Courier). |
5 |
29 |
Weowa Ewaka's scout ship is one of the first on the scene to rescue the survivors of a disaster but Weowa Ewaka fail to help. Gain an Enemy. |
5 |
29 |
Weowa Ewaka inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
31 |
Continued as Scout (Courier). |
6 |
35 |
Weowa Ewaka inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Continued as Scout (Courier). |
7 |
37 |
Weowa Ewaka's scout ship is one of the first on the scene to rescue the survivors of a disaster but Weowa Ewaka fail to help. Gain an Enemy. |
7 |
37 |
Weowa Ewaka have no idea what happened to Weowa Ewaka – they found Weowa Ewaka's ship drifting on the fringes of friendly space. |
8 |
39 |
Continued as Scout (Courier). |
8 |
41 |
Gained a contact. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |