Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Injured. Fully recovered. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
28 |
Gain Enemy if Wilfred Coghill don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Wilfred Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Wilfred Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Citizen (Colonist). |
6 |
37 |
Wilfred Coghill's business expands, Wilfred Coghill's corporation grows, or the colony thrives. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
42 |
Severely injured. |