Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Wilfred French easily defeat. |
1 |
19 |
Gain Enemy if Wilfred French don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Wilfred French's Contacts or Allies betrays Wilfred French, ending Wilfred French's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
39 |
Become deeply involved in politics on Wilfred French's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
40 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
40 |
Continued as Noble (Diplomat). |
7 |
43 |
An assassin attempts to end Wilfred French's life. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |