Will Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 45 M 9 (1) 1 (-2) 7 (0) 7 (0) 4 (-1) 9 (1)917749
Thoughtless, Genial
 
Skills
Animals 0
Art (Performing/Performer) 1
Astrogation 1
Athletics 0
Deception 0
Drive (Track) 1
Electronics 0
Gun Combat 0
Language (Floriani (Florian League)) 1
Mechanic 0
Medic 0
Navigation 0
Profession (Hostile Environment) 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Drifter Scavenger 23
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Diane Meredeth Ally 3 0 0 4 Libert (F/51)
Elwin Mathew Ally 4 0 6 3 Humaniti (M/67)
Elwin Mathew gains in power and influence.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Made lifelong friends. Gain 2 Allies.
1 27 Failed as a colonist.
2 27 Failed to qualify for Free Trader (Merchant).
2 27 Became a Drifter (Wanderer).
2 31 Promoted to Drifter (Wanderer) rank 1.
3 31 Continued as Drifter (Wanderer).
3 32 Betrayed by a friend. One of Will Gray's Contacts or Allies betrays Will Gray, ending Will Gray's career. That Contact or Ally becomes a Rival or Enemy.
4 32 Failed to qualify for Scientist (Scholar).
4 32 Switched to Drifter (Scavenger).
4 35 Attempted a risky adventure and was injured.
4 35 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 36 Continued as Drifter (Scavenger).
5 39 Survived a risky adventure but gained nothing.
5 40 Promoted to Drifter (Scavenger) rank 1.
6 40 Continued as Drifter (Scavenger).
6 44 Promoted to Drifter (Scavenger) rank 2.
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