Commander Wilmer Jordan  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 45 M 10 (1) 9 (1) 7 (0) 9 (1) 4 (-1) 10 (1)A9794A
Loud
 
Skills
Animals 0
Carouse 0
Electronics (Computers) 1
Gunner (Capital) 1
Language 0
Leadership 2
Medic 0
Melee (Blade) 2
Pilot (Spacecraft) 1
Seafarer 0
Stealth 0
Steward 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Navy Engineer/Gunner Commander4 / 04
Navy Flight Commander4 / 01
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Wilmer Jordan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 25 Display heroism in battle, saving the whole ship.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Advanced training in a specialist field.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Vessel participates in a diplomatic mission.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Line/Crew (Navy).
5 34 Continued as Navy (Engineer/Gunner).
5 35 Advanced training in a specialist field.
5 38 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
6 38 Attempted to change assignments.
6 38 Switched to Navy (Flight) with previous rank.
6 42 Advanced training in a specialist field.
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