Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Wilmer King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Became a Agent (Corporate Agent). |
3 |
21 |
Go undercover to investigate an enemy. |
3 |
21 |
Betrayed by a friend. One of Wilmer King's Contacts or Allies betrays Wilmer King, ending Wilmer King's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
24 |
Continued as Agent (Corporate Agent). |
4 |
28 |
Rewarded for a successful mission. |
4 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
28 |
Continued as Agent (Corporate Agent). |
5 |
30 |
Advanced training in a specialist field. |
6 |
32 |
Continued as Agent (Corporate Agent). |
6 |
34 |
Given specialist training in vehicles. |
6 |
36 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
36 |
Continued as Agent (Corporate Agent). |
7 |
37 |
Go undercover to investigate an enemy. |
7 |
40 |
Involved in the planning of an impressive heist. |
7 |
40 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
40 |
Continued as Agent (Corporate Agent). |
8 |
43 |
Wilmer King went above and beyond the call of duty. |
8 |
44 |
Forced to muster out. |