Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Encounter a Psionic institute. |
4 |
32 |
Tested for psionic powers |
5 |
32 |
Became a Psion (Wild Talent). |
5 |
36 |
Gain a mentor. |
5 |
36 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
6 |
36 |
Voluntarily left Wild Talent |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
40 |
Continued as Merchant (Merchant Marine). |