Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Winfield Dunn don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Psion (Adept). |
3 |
28 |
Pick up potentially useful information using Winfield Dunn's psychic powers. |
4 |
30 |
Continued as Psion (Adept). |
4 |
33 |
Achieve a new level of discipline in Winfield Dunn's powers/ |
4 |
34 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Psion (Adept). |
5 |
38 |
Spent time mastering mind and body. |
6 |
38 |
Continued as Psion (Adept). |
6 |
39 |
Gain a contact outside of normal circles. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Psion (Adept) rank 2. |