Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Gained a contact. |
3 |
26 |
Voluntarily left Flight |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Yi Yeil's life into chaos, forcing Yi Yeil to leave the planet. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
32 |
Trapped behind enemy lines. |
5 |
32 |
Continued as Marine (Marine Support). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Became a Scout (Explorer). |
6 |
37 |
Yi Yeil's ship is damaged, and Yi Yeil have to hitch-hike Yi Yeil's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 5 Contacts. Gain 1 Enemies. |
7 |
37 |
Became a Merchant (Broker). |
7 |
40 |
Yi Yeil's business or ship thrives. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
43 |
Embroiled in legal trouble. |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |