Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Win a prestigious prize for Young McRae's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Make a breakthrough in Young McRae's field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
30 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Find Ancient Technology. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Young McRae's Contacts or Allies betrays Young McRae, ending Young McRae's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Citizen (Worker). |
6 |
41 |
Spend time with an alien race. Gain a contact. |
6 |
41 |
Promoted to Citizen (Worker) rank 1. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
45 |
Young McRae gain experience in a technical field as a computer operator or surveyor. |