Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Zeb Walla's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zeb Walla fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Zeb Walla inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Scout (Surveyor). |
4 |
33 |
Moved to a new world. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
37 |
Gain Enemy if Zeb Walla don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
44 |
Drafted into Law Enforcement |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |