Retired Hopeful Aababab Wathka  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 46 M 1 (-2) 2 (-2) 1 (-2) 6 (0) 5 (-1) 4 (-1)121654
Uneducated
 
Skills
Admin 1
Advocate 1
Astrogation 0
Broker 1
Drive 0
Electronics 0
Flyer 0
Persuade 1
Profession (Worker/Religion) 0
Science (Physical Sciences) 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
Drifter Barbarian 01
Believer Mainstream Believer Lay Person02
Scout Explorer 01
Citizen Corporate 12
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Duncan Conray Enemy 1 1 4 0 Azhanti (M/27)
Forgiveness.
Magdalena Kim Contact 0 2 1 2 Swanfeh (F/37)
An incident occured.
Gertrude Withers Enemy 0 1 0 0 Kargol (M/42)
Jon Shackley Enemy 0 4 1 1 Tapazmal (M/18)
Sheigie Nashka Ally 1 0 4 0 Vilani, Imperium (M/20)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Aababab Wathka's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 19 Became a Drifter (Scavenger).
2 23 Aababab Wathka do not know what happened to Aababab Wathka. There is a gap in Aababab Wathka's memory.
3 23 Failed to qualify for Line/Crew (Navy).
3 23 Switched to Drifter (Barbarian).
3 24 Betrayed by a friend. One of Aababab Wathka's Contacts or Allies betrays Aababab Wathka, ending Aababab Wathka's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 28 Aababab Wathka retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 28 Continued as Believer (Mainstream Believer).
5 32 Aababab Wathka is chosen to represent Aababab Wathka's faith in a vid show or other highly public forum.
5 32 Forced to muster out.
6 32 Became a Scout (Explorer).
6 33 Aababab Wathka's ship is damaged, and Aababab Wathka have to hitch-hike Aababab Wathka's way back across the stars to the nearest scout base.
6 33 Gain 1 Contacts. Gain 2 Enemies.
7 33 Became a Citizen (Corporate).
7 34 Aababab Wathka's business expands, Aababab Wathka's corporation grows, or the colony thrives.
7 37 Promoted to Citizen (Corporate) rank 1.
8 37 Continued as Citizen (Corporate).
8 40 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9 40 Aging Crisis. Owe 40,000 for medical bills.
9 40 Retired at age 40.
9 40 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 41 Aababab Wathka have been following false teachings!
10 41 Aging Crisis. Owe 10,000 for medical bills.
10 41 Retired.
10 45 A new romantic starts. Gain an Ally.
11 45 Aging Crisis. Owe 40,000 for medical bills.
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