Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Betrayed by a friend. One of Aar Ma Uamgur's Contacts or Allies betrays Aar Ma Uamgur, ending Aar Ma Uamgur's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Prisoner (Fixer). |
2 |
22 |
Offended a prison gang Aar Ma Uamgur tried to join. Gain an Enemy. |
2 |
24 |
Promoted to Prisoner (Fixer) rank 1. |
2 |
24 |
Paroled from prison. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Entered Merchant Academy with the Business curriculum. |
8 |
45 |
Suffered a deep tragedy. |
8 |
45 |
Dropped out of the merchant academy. |