Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Abraham Fergusson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Abraham Fergusson's scout ship. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
When dealing with an alien race, Abraham Fergusson botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Abraham Fergusson have no idea what happened to Abraham Fergusson – they found Abraham Fergusson's ship drifting on the fringes of friendly space. |
4 |
33 |
Promoted to Scout (Courier) rank 2. |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Severely injured. Owe 20,000 for medical bills. |
6 |
38 |
Gain Enemy if Abraham Fergusson don't already have one. |
6 |
41 |
Tested for psionic powers |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Gain Enemy if Abraham Fergusson don't already have one. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |