Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
21 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
21 |
Became a Citizen (Corporate). |
3 |
24 |
A revolution, attack or other unusual event throws Addie Craig's life into chaos, forcing Addie Craig to leave the planet. |
4 |
24 |
Failed to qualify for Scientist (Scholar). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Addie Craig's business or ship thrives. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
32 |
Voluntarily left Merchant Marine |
6 |
32 |
Failed to qualify for Journalist (Entertainer). |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Gain Enemy if Addie Craig don't already have one. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Attacked by enemies that Addie Craig easily defeat. |
7 |
39 |
Gain Enemy if Addie Craig don't already have one. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Addie Craig aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |