Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Make an unexpected connection outside Aerrghknoeg's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside Aerrghknoeg's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Risk Aerrghknoeg's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
41 |
Aerrghknoeg foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
43 |
Aerrghknoeg foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |