Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Al Campbell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Navy (Line/Crew). |
2 |
26 |
Al Campbell is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Al Campbell as an Enemy. |
3 |
26 |
Returned to Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Al Campbell's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Make an unexpected connection outside Al Campbell's normal circles. Gain a Contact. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
40 |
Involved in the planning of an impressive heist. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
45 |
Al Campbell went above and beyond the call of duty. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |