Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Albert Winn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Albert Winn have been following false teachings! |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Albert Winn's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
Gained a contact. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Albert Winn's Contacts or Allies betrays Albert Winn, ending Albert Winn's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Find Ancient Technology. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Attacked by enemies that Albert Winn easily defeat. |
7 |
37 |
Gain Enemy if Albert Winn don't already have one. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Voluntarily left Wanderer |
8 |
40 |
Became a Entertainer (Journalist). |
8 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |