Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Alec Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Alec Hunter refused an offer of inducements to betray Alec Hunter's faith. Gain 2 enemies. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Alec Hunter come into conflict with a splinter group Alec Hunter's own religion which maintains Alec Hunter's version is the wrong one. Gain 1 Rivals. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Alec Hunter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
34 |
Entered Merchant Academy with the Business curriculum. |
5 |
37 |
Become leader in social movement. |
5 |
37 |
Gain an Ally and an Enemy. |
5 |
38 |
Graduated. |
6 |
38 |
Became a Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
A series of bad deals and decisions force Alec Hunter into bankruptcy. Alec Hunter salvages what Alec Hunter can. |