Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Alex Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Alex Willis's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Explorer) with previous rank. |
4 |
30 |
Spend several years jumping from world to world in Alex Willis's scout ship. |
4 |
33 |
Promoted to Scout (Explorer) rank 2. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
35 |
When dealing with an alien race, Alex Willis botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Alex Willis's ship is damaged, and Alex Willis have to hitch-hike Alex Willis's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 6 Contacts. Gain 1 Enemies. |
7 |
41 |
Failed to qualify for Intelligence (Agent). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Scientist (Scholar). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Alex Willis's Contacts or Allies betrays Alex Willis, ending Alex Willis's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |