Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
26 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Allen Marshall learn something Allen Marshall should not have – a corporate secret, a political scandal – which Allen Marshall can profit from illegally. |
3 |
29 |
Gain a criminal contact. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Allen Marshall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scout (Courier). |
5 |
36 |
Gained a contact. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Spend several years jumping from world to world in Allen Marshall's scout ship. |
6 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Courier). |
7 |
42 |
When dealing with an alien race, Allen Marshall botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Severely injured. Owe 5,000 for medical bills. |
7 |
45 |
Promoted to Scout (Courier) rank 2. |