Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Encounter a Psionic institute. |
5 |
37 |
Tested for psionic powers |
6 |
38 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
42 |
Gift causes a former ally to turn on Alois Foster and betray Alois Foster. One Ally or Contact becomes an Enemy. |
7 |
42 |
Became a Entertainer (Journalist). |
7 |
46 |
An investigation, tour, project or expedition goes wrong, stranding Alois Foster far from home. |