Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Aloysius McPherson's ship is damaged, and Aloysius McPherson have to hitch-hike Aloysius McPherson's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Aloysius McPherson far from home. |
5 |
29 |
Became a Army (Infantry) with the new title Private. |
5 |
30 |
Advanced training in a specialist field |
5 |
33 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
33 |
Continued as Army (Infantry). |
6 |
34 |
Assigned to an urbanised planet torn by war. |
6 |
37 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
37 |
Continued as Army (Infantry). |
7 |
41 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Became a Scholar (Scientist). |
8 |
45 |
A rival researcher blackens Aloysius McPherson's name or steals Aloysius McPherson's research. Gain a Rival. |