Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Alpha Ede far from home. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
30 |
Expose or are involved in a scandal of some sort. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Gained a contact. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Alpha Ede run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Drafted into Merchant Marine |
8 |
41 |
Became a Merchant (Merchant Marine). |
8 |
43 |
Given advanced training in a specialist field |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |