Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
A good deal ensures Alvah Tucker is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
A good deal ensures Alvah Tucker is living the high life for a few years. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Find an Alien Artifact. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
36 |
Gain Enemy if Alvah Tucker don't already have one. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Find Ancient Technology. |