Crewman Ambrose Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 46 M 5 (-1) 8 (0) 1 (-2) 8 (0) 3 (-1) 5 (-1)581835
Compulsive, Savvy, Rebellious
 
Skills
Broker 0
Deception 1
Drive (Hovercraft) 1
Electronics 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 2
Profession (Worker/Biologicals) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader44
Scholar Field Researcher 01
Believer Mainstream Believer Initiate11
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Roberta Fitzsimons Contact 2 2 5 2 Ayansh'i (F/24)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Make an unexpected connection outside Ambrose Fleming's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 23 Given advanced training in a specialist field
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 30 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
4 30 Continued as Merchant (Free Trader).
4 32 Embroiled in legal trouble.
4 34 Promoted to Merchant (Free Trader) rank 4.
5 34 Voluntarily left Free Trader
5 34 Became a Scholar (Field Researcher).
5 36 Nearly killed. Owe 12,500 for medical bills.
6 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 37 Ambrose Fleming is sent to a new community or parish to preach The Word among the poor.
6 40 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
7 40 Voluntarily left Mainstream Believer
7 40 Switched to Merchant (Merchant Marine) with the new title Crewman.
7 44 Imperial trade restrictions force Ambrose Fleming out of business.
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