Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Ambrose Hennessy spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Ambrose Hennessy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Severely injured. Fully recovered. |
4 |
25 |
Failed to qualify for Intelligence (Agent). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Returned to Scout (Courier). |
4 |
29 |
When dealing with an alien race, Ambrose Hennessy botch an opportunity to gather extra intelligence about them. |
4 |
29 |
Ambrose Hennessy's ship is damaged, and Ambrose Hennessy have to hitch-hike Ambrose Hennessy's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
29 |
Continued as Scout (Courier). |
5 |
31 |
Spend several years jumping from world to world in Ambrose Hennessy's scout ship. |
6 |
33 |
Continued as Scout (Courier). |
6 |
36 |
Ambrose Hennessy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
36 |
Became a Citizen (Colonist). |
7 |
40 |
Advanced training in a specialist field. |
7 |
40 |
Promoted to Citizen (Colonist) rank 1. |
8 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Citizen (Colonist). |
8 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
41 |
Retired. |
9 |
43 |
Gained a contact. |