Andre Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 46 M 2 (-2) 5 (-1) 4 (-1) 9 (1) 6 (0) 8 (0)254968
High social status, High Self Esteem
 
Skills
Admin 0
Advocate 0
Astrogation 0
Athletics 0
Broker 0
Deception 0
Drive (Track) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Melee 0
Persuade 1
Profession (Hostile Environment) 0
Recon 1
Seafarer 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Scout Courier 02
Citizen Colonist 12
Drifter Scavenger 01
 
EducationGraduated
Merchant Academy Graduated
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 Nearly killed.
2 22 Became a Scout (Courier).
2 25 Psychologically damaged by Andre Moody's time in the scouts.
3 25 Became a Citizen (Colonist).
3 28 Advanced training in a specialist field.
4 29 Continued as Citizen (Colonist).
4 33 Spent time maintaining and using heavy vehicles.
4 33 Promoted to Citizen (Colonist) rank 1.
5 33 Voluntarily left Colonist
5 33 Became a Drifter (Scavenger).
5 37 Betrayed by a friend. One of Andre Moody's Contacts or Allies betrays Andre Moody, ending Andre Moody's career. That Contact or Ally becomes a Rival or Enemy.
6 37 Returned to Scout (Courier).
6 38 Andre Moody's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
7 41 Entered Merchant Academy with the Business curriculum.
7 43 Moved to a new world.
7 45 Graduated.
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