Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Andres McRoddon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Andres McRoddon fail to help. Gain an Enemy. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Drafted into Merchant Marine |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Andres McRoddon easily defeat. |
5 |
33 |
Gain Enemy if Andres McRoddon don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Voluntarily left Barbarian |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Good fortune |