Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Annie Dean retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Annie Dean accepted an offer of inducements to betray Annie Dean's faith. Gain 400,000 in cash. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Annie Dean's business expands, Annie Dean's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
41 |
An assassin attempts to end Annie Dean's life. |
7 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |