Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Graduated. Gain an rival who is upset that Anson Eade left the community. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Given specialist training in vehicles. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
35 |
Became a Scout (Courier). |
6 |
36 |
Anson Eade's ship is damaged, and Anson Eade have to hitch-hike Anson Eade's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 2 Contacts. Gain 1 Enemies. |
7 |
36 |
Became a Drifter (Barbarian). |
7 |
39 |
Anson Eade do not know what happened to Anson Eade. There is a gap in Anson Eade's memory. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |