Retired Agent Anson Eade  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Cassilldan 46 M 1 (-2) 1 (-2) 3 (-1) 6 (0) 7 (0) 7 (0)9 (1)113677
Overly thin, Lean physique, Fussy
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Awareness 0
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Melee (Bludgeon) 1
Recon 0
Science (Social Sciences/Economics) 1
Streetwise 0
Telekinesis 0
Teleportation 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent14
Scout Courier 01
Drifter Barbarian 01
Retired 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Augustine Dickman Rival 1 3 1 1 Cassilldan (M/30)
Augustine Dickman is out of contact doing something interesting but not suspicious.
Keith Schmidt Contact 2 2 2 0 Tapazmal (M/48)
Keith Schmidt's influence is diminished.
Sallie Habborlain Ally 4 1 2 2 Ne Kraeda ren Kelva (F/27)
Relationship becomes more intense. Contact becomes an ally.
Dena Diaz Contact 0 0 5 1 Cassilldan (F/51)
Dena Diaz loses some of their power base.
Grover Frazier Contact 2 2 1 0 Cassilldan (M/71)
Mathias Simmmons Contact 0 1 2 3 Cassilldan (M/37)
Ea Eakha Uiahiykhih Enemy 0 2 1 1 Aslan (F/17)
Tina Kinghead Contact 3 1 2 4 Cassilldan (F/47)
Sebastian Franklin Contact 1 1 4 1 Irhadre (M/39)
Khaarmi Enemy 0 4 0 0 Vilani, Imperium (F/13)
Khaarmi is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Graduated. Gain an rival who is upset that Anson Eade left the community.
2 22 Became a Agent (Corporate Agent).
2 24 Established a network of contacts. Gain 2 contacts.
3 26 Continued as Agent (Corporate Agent).
3 28 Given specialist training in vehicles.
4 30 Continued as Agent (Corporate Agent).
4 32 Established a network of contacts. Gain 3 contacts.
4 34 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 34 Continued as Agent (Corporate Agent).
5 35 Refused a deal with criminal or other figure under investigation. Gain an Enemy
6 35 Became a Scout (Courier).
6 36 Anson Eade's ship is damaged, and Anson Eade have to hitch-hike Anson Eade's way back across the stars to the nearest scout base.
6 36 Gain 2 Contacts. Gain 1 Enemies.
7 36 Became a Drifter (Barbarian).
7 39 Anson Eade do not know what happened to Anson Eade. There is a gap in Anson Eade's memory.
8 39 Aging Crisis. Owe 20,000 for medical bills.
8 39 Retired at age 39.
8 39 Retired.
8 43 Betrayal. Convert an Ally into a Rival or Enemy.
9 43 Aging Crisis. Owe 30,000 for medical bills.
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