Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Scarred. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
29 |
Attacked by enemies that Antone Keating easily defeat. |
4 |
29 |
Gain Enemy if Antone Keating don't already have one. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Antone Keating's Contacts or Allies betrays Antone Keating, ending Antone Keating's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Smuggle illegal items onto a planet. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |