Antone Murray  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 46 M 6 (0) 4 (-1) 5 (-1) 10 (1) 7 (0) 7 (0)645A77
Experimental, Robust hands
 
Skills
Athletics (Dexterity) 1
Broker 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gambler 1
Leadership 0
Mechanic 1
Persuade 0
Seafarer 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Citizen Colonist 11
Drifter Barbarian 01
Citizen Corporate 01
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Given advanced training in a specialist field
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 A good deal ensures Antone Murray is living the high life for a few years.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Forced to muster out.
5 34 Became a Citizen (Colonist).
5 38 Antone Murray's business expands, Antone Murray's corporation grows, or the colony thrives.
5 38 Promoted to Citizen (Colonist) rank 1.
6 38 Voluntarily left Colonist
6 38 Became a Drifter (Barbarian).
6 41 Severely injured. Fully recovered. Owe 5,000 for medical bills.
7 41 Switched to Citizen (Corporate).
7 45 A revolution, attack or other unusual event throws Antone Murray's life into chaos, forcing Antone Murray to leave the planet.
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