Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Archie Alexander is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
28 |
Joined a prison gang |
3 |
30 |
Promoted to Prisoner (Thug) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Gained a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Spend time with an alien race. Gain a contact. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Find an Alien Artifact. |