Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Electronics (Computers) as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Corporate Agent (Agent). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
28 |
Spend time with an alien race. Gain a contact. |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Became a Scout (Surveyor). |
4 |
36 |
Argnu Aenkuen's ship is damaged, and Argnu Aenkuen have to hitch-hike Argnu Aenkuen's way back across the stars to the nearest scout base. |
4 |
36 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
36 |
Returned to Drifter (Scavenger). |
5 |
37 |
Find Ancient Technology. |
6 |
40 |
Continued as Drifter (Scavenger). |
6 |
44 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |