Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Arley Rutter is caught in the periphery of a scandal. |
2 |
24 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Arley Rutter come into conflict with a splinter group Arley Rutter's own religion which maintains Arley Rutter's version is the wrong one. Gain 3 Rivals. |
4 |
28 |
Became a Citizen (Worker). |
4 |
29 |
A revolution, attack or other unusual event throws Arley Rutter's life into chaos, forcing Arley Rutter to leave the planet. |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
32 |
Find an Alien Artifact. |
6 |
33 |
Voluntarily left Scavenger |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Embroiled in legal trouble. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
38 |
Arley Rutter have been following false teachings! |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
42 |
Betrayed by a friend. One of Arley Rutter's Contacts or Allies betrays Arley Rutter, ending Arley Rutter's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Attempted a risky adventure and was wildly successful. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |