Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Citizen (Corporate). |
2 |
26 |
Armand Carrington is rewarded for Armand Carrington's diligence or cunning. |
2 |
28 |
Promoted to Citizen (Corporate) rank 1. |
3 |
28 |
Continued as Citizen (Corporate). |
3 |
31 |
Accused of a crime |
4 |
32 |
Became a Prisoner (Fixer). |
4 |
34 |
A riot engulfs the prison. |
4 |
34 |
Loot the guards/other prisoners. |
4 |
36 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
36 |
Switched to Prisoner (Thug) with previous rank. |
5 |
37 |
Persecuted by a prison gang. |
6 |
40 |
Continued as Prisoner (Thug). |
6 |
43 |
Accused of assaulting a prison guard. |