Arnold Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 46 M 2 (-2) 4 (-1) 1 (-2) 8 (0) 12 (2) 9 (1)2418C9
Dissolute, Practical
 
Skills
Carouse 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Language (Gvegh (Vargr)) 1
Mechanic 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Wanderer 03
Drifter Scavenger 03
Scout Courier Scout11
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Mat Heriot Enemy 0 3 0 5 Dynchia, Imperium (M/27)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Life ruined by a criminal gang. Gain the gang as an Enemy
2 20 Failed to qualify for Surveyor (Scout).
2 20 Became a Drifter (Wanderer).
2 22 Lightly injured, no permanent damage. Fully recovered.
3 22 Failed to qualify for Marine Support (Marine).
3 22 Switched to Drifter (Scavenger).
3 23 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 23 Failed to qualify for Free Trader (Merchant).
4 23 Submitted to the draft.
4 23 Became a Scout (Courier).
4 25 Perform an exemplary service for the scouts.
4 27 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 27 Voluntarily left Courier
5 27 Returned to Drifter (Scavenger).
5 31 Moved to a new world.
6 31 Continued as Drifter (Scavenger).
6 34 Suffer from a life-threatening illness.
7 34 Failed to qualify for Colonist (Citizen).
7 34 Returned to Drifter (Wanderer).
7 37 Arnold Saxon do not know what happened to Arnold Saxon. There is a gap in Arnold Saxon's memory.
8 37 Failed to qualify for Broker (Merchant).
8 37 Continued as Drifter (Wanderer).
8 40 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
9 40 Failed to qualify for Free Trader (Merchant).
9 40 Switched to Drifter (Barbarian).
9 44 Betrayed by a friend. One of Arnold Saxon's Contacts or Allies betrays Arnold Saxon, ending Arnold Saxon's career. That Contact or Ally becomes a Rival or Enemy.
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