Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Arther Fuller spend months in the dangerous criminal underworld. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
41 |
Contact with Government. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
45 |
Crime pays off. Gain victim as Enemy. |
7 |
46 |
Forced to muster out. |