Artie Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 46 M 4 (-1) 5 (-1) 8 (0) 9 (1) 2 (-2) 7 (0)458927
Youthful, Attentive
 
Skills
Animals 0
Athletics 0
Broker 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Colonist) 0
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Drifter Barbarian 01
Drifter Scavenger 22
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Eric Brown Contact 2 1 0 0 Irhadre (M/58)
Chas Ward Ally 2 0 0 2 Irhadre (M/54)
Chas Ward has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Contacted by an underground psionic group.
1 28 Left the colonies.
2 28 Became a Merchant (Free Trader).
2 31 Make an unexpected connection outside Artie Miller's normal circles. Gain a Contact.
2 32 Promoted to Merchant (Free Trader) rank 1.
3 32 Continued as Merchant (Free Trader).
3 36 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 36 Became a Drifter (Barbarian).
4 37 Betrayed by a friend. One of Artie Miller's Contacts or Allies betrays Artie Miller, ending Artie Miller's career. That Contact or Ally becomes a Rival or Enemy.
5 37 Failed to qualify for Journalist (Entertainer).
5 37 Switched to Drifter (Scavenger).
5 41 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 41 Promoted to Drifter (Scavenger) rank 1.
6 41 Continued as Drifter (Scavenger).
6 44 Attacked by enemies that Artie Miller easily defeat.
6 44 Gain Enemy if Artie Miller don't already have one.
6 45 Forced to continue current assignment.
6 45 Promoted to Drifter (Scavenger) rank 2.
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