Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Bailey Morgan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bailey Morgan fail to help. Gain an Enemy. |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Bailey Morgan refused an offer of inducements to betray Bailey Morgan's faith. Gain 5 enemies. |
4 |
28 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Bailey Morgan secretly provide religious rites for a dying leader or noble, although they do not share Bailey Morgan's faith. Gain an Ally in the family and a Rival who disagrees with Bailey Morgan's choice. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Bailey Morgan is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Agent (Corporate Agent). |
7 |
41 |
Established a network of contacts. Gain 2 contacts. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |