Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Join a social movement. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
31 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
A good deal ensures Bailey Sanders is living the high life for a few years. |
4 |
35 |
Continued as Merchant (Merchant Marine). |
4 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Became a Drifter (Scavenger). |
5 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
43 |
Forced to muster out. |