Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Failed to qualify for Physician (Scholar). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Scout (Courier). |
2 |
29 |
Benjamin Reekey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benjamin Reekey fail to help. Gain an Enemy. |
2 |
29 |
Psychologically damaged by Benjamin Reekey's time in the scouts. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Failed to qualify for Explorer (Scout). |
3 |
29 |
Continued as Scout (Courier). |
3 |
32 |
Serve as the courier for an important message from the Imperium. |
3 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
33 |
Continued as Scout (Courier). |
4 |
35 |
Moved to a new world. |
4 |
37 |
Promoted to Scout (Courier) rank 2. |
5 |
37 |
Voluntarily left Courier |
5 |
37 |
Became a Drifter (Scavenger). |
5 |
40 |
Find Ancient Technology. |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
45 |
Promoted to Drifter (Scavenger) rank 1. |