Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Benjamine Carnall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Benjamine Carnall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Embroiled in legal trouble. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
37 |
Encounter a Psionic institute. |
6 |
37 |
Tested for psionic powers |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Psion (Adept). |
7 |
43 |
Pick up potentially useful information using Benjamine Carnall's psychic powers. |