Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Army Support (Army). |
2 |
27 |
Became a Drifter (Barbarian). |
3 |
31 |
Continued as Drifter (Barbarian). |
3 |
35 |
Bernard Fitzsimons do not know what happened to Bernard Fitzsimons. There is a gap in Bernard Fitzsimons's memory. |
4 |
35 |
Failed to qualify for Free Trader (Merchant). |
4 |
35 |
Switched to Drifter (Wanderer). |
4 |
39 |
Attacked by enemies and injured. |
4 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
39 |
Gain Enemy if Bernard Fitzsimons don't already have one. |
5 |
39 |
Continued as Drifter (Wanderer). |
5 |
43 |
Betrayed by a friend. One of Bernard Fitzsimons's Contacts or Allies betrays Bernard Fitzsimons, ending Bernard Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |