Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
24 |
Bernard Maltby went above and beyond the call of duty. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
26 |
Bernard Maltby went above and beyond the call of duty. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Bernard Maltby's work ends up coming home with Bernard Maltby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
36 |
Bernard Maltby spend a great deal of time on the fringes of Charted Space. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Bernard Maltby's ship is damaged, and Bernard Maltby have to hitch-hike Bernard Maltby's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 2 Contacts. Gain 3 Enemies. |