Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Bertrand Reekey's business expands, Bertrand Reekey's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Political upheaval strikes Bertrand Reekey's homeworld, and Bertrand Reekey is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Bertrand Reekey learn something Bertrand Reekey should not have – a corporate secret, a political scandal – which Bertrand Reekey can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Good fortune |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Betrayed by a friend. One of Bertrand Reekey's Contacts or Allies betrays Bertrand Reekey, ending Bertrand Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
44 |
Attacked by enemies that Bertrand Reekey easily defeat. |
7 |
44 |
Gain Enemy if Bertrand Reekey don't already have one. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |